Hello! I took part in a challenge to do 8 head speed sculpts in 8 weeks, set by the Outgang Studio Discord server. Each week they'd set a theme and I'd sculpt something for it. It started out just as fairly basic heads, but as the weeks went by I found myself wanting to add more challenges in. Especially as a poly modeller, I was keen to push my skills in creating models from scratch only in Zbrush, rather than modelling some parts in Maya first. So everything here is done only in zbrush and from scratch; I didn't use base meshes as I didn't want the restriction that they can sometimes bring. I learned a lot from this and it was a great way to keep up my skills. Some are likeness sculpts, others are just from a variety of references plus my imagination. Thanks for looking!