8 Head Speedsculpts in 8 Weeks
Week 8 - Wasteland Wanderer

Week 8 - Wasteland Wanderer

Week 8 - Wasteland Wanderer Marmoset Render

Week 8 - Wasteland Wanderer Marmoset Render

Week 7 - The Artful Dodger

Week 7 - The Artful Dodger

Week 7 - The Artful Dodger Marmoset Render

Week 7 - The Artful Dodger Marmoset Render

Week 6 - Captain Flint

Week 6 - Captain Flint

Week 6 - Captain Flint Marmoset Render

Week 6 - Captain Flint Marmoset Render

Week 6 - Captain Flint Video

Week 1 - Jessica Jones

Week 1 - Jessica Jones

Week 1 - Jessica Jones Video

Week 2 - Peter Venkman

Week 2 - Peter Venkman

Week 2 - Peter Venkman Marmoset Render

Week 2 - Peter Venkman Marmoset Render

Week 3 - The Penguin

Week 3 - The Penguin

Week 3 - The Penguin Marmoset Render

Week 3 - The Penguin Marmoset Render

Week 3 - The Penguin Video

Week 4 - Scarred Warrior

Week 4 - Scarred Warrior

Week 5 - Proton, no symmetry

Week 5 - Proton, no symmetry

Hello! I took part in a challenge to do 8 head speed sculpts in 8 weeks, set by the Outgang Studio Discord server. Each week they'd set a theme and I'd sculpt something for it. It started out just as fairly basic heads, but as the weeks went by I found myself wanting to add more challenges in. Especially as a poly modeller, I was keen to push my skills in creating models from scratch only in Zbrush, rather than modelling some parts in Maya first. So everything here is done only in zbrush and from scratch; I didn't use base meshes as I didn't want the restriction that they can sometimes bring. I learned a lot from this and it was a great way to keep up my skills. Some are likeness sculpts, others are just from a variety of references plus my imagination. Thanks for looking!